Accessing Context Based Root Quantum Fabric Instance through Visualizer

After you complete registration for a context based root for a Quantum Fabric instance by using the installer or manual steps, you can now also launch the context based Quantum Fabric through Visualizer. The headless-build.properties configuration is required only for CI build.

To access a context based root Quantum Fabric instance through Visualizer, follow these steps:

  1. Navigate to the folder where Quantum Visualizer is installed.
    For example, C:\VisualizerInstaller-GA-x.x.x.x
  2. Enter the following values in <install_dir>/install_config.js
  3. exports.fabric =
    { "consolecontext": "", 
    "identitycontext": "",
    "accountscontext": "",
    "workspacecontext": "" };
  4. After adding the relevant custom context paths which are applicable, start/restart(if already launched) Visualizer and then change the Fabric URL in Preferences.
  5. NOTE: To switch back to Fabric on-premise without the custom context paths, you must close Visualizer, clear the entries from install_config and restart Visualizer.

  6. Configure the HeadlessBuild.properties file for contexts that you have configured for Quantum Fabric, as follows:
    1. Open the HeadlessBuild.properties file. Refer to Configure the HeadlessBuild.properties File.
    2. In the HeadlessBuild.properties file, add the required contexts at the end of the file.

      For example:

      • For console, the URL: context.path.console=console1
      • For identity, the URL: context.path.identity=identity1
      • For workspace, the URL: context.path.workspace=workspace1
      • For accounts, the URL: context.path.identity=accounts1
    3. NOTE: The headless-build.properties configuration is required only for CI build.

  7. Save the file.
  8. Launch Quantum Fabric Console through Visualizer. You can now build apps using new context based Quantum Fabric instance.

    For more details on how to add applications, refer to Quantum Fabric User Guide.

    For more details on designing an app, adding actions and skins, and building apps using Visualizer, refer to Quantum Visualizer User Guide.